The Episode This Week And Rock Band Gear

January 17, 2008 By: Adam Blue Category: Editorial, Site News

So I sent EA back the guitar that they sent me. It was just so bad. The strum bar was a little sturdier, which I didn’t like because I prefer using a pick. Also, when my buddy Adam was using it for the while he was, he couldn’t activate the Star Power/Overddrive/whateva. He was convulsing and mimicking seizure victims just by trying to get the guitar to activate its…power-thing. But now my original guitar is working fine, and it’s great. The only thing now is the DLC is either hit or miss. And usually miss.

Episode 9 will (hopefully) be recorded this weekend in Colorado. I’ll be there for my days off from work, and I really have no other time to do it. Plus my bro will be there, and Jose’s in the UK selling merch. I think the show will be great though. Here’s the selling point: We’ll talk about porn stars. And to clarify, ‘female’ porn stars. I apologize to 12% of gamers out there.

Bluecast Episode 8 - How To End A Show

January 10, 2008 By: Adam Blue Category: Podcast

This week Adam, Sean, and Jose discuss the latest in gaming, from Star Wars characters in the new Soul Calibur, to Hummer’s new Warthog concept. Jose talks about gaming on the road, and what he did when he lost his brand-new DS Lite. The music starting this week’s podcast is the stage music of the character Slash from Eternal Champions: Challenge From the Darkside for the Sega CD.

 
icon for podpress  How To End A Show: Play Now | Play in Popup | Download

Gaming After The Holidays

January 07, 2008 By: Adam Blue Category: Site News

Just so you all know, Bluecast Episode 8 will be this Thursday. So get ready. Now after the holidays…and I mean immediately after, not much really happens. And to add to that, my Rock Band Guitar and Drum Set bit the dust. Luckily EA’s on top of that. But the show this week will have a ton of content. Jose has been on top of that.

That’s what she said.

I was listening to the GFW podcast which I believe to be truly amazing, and they keep talking about how great HL Episode 2 is. HL2 and EP1 was such a dud that I didn’t bother with this one. Now, I know a lot of you are currently en route to my house with torches and pitchforks, but hear me out - the game does a lot great. But it gets a bit tedious. It sounds like Episode 2 fixes that. I’ll let you know.

Bluecast Episode 7 - The First Gaming Podcast of the Year

January 02, 2008 By: Adam Blue Category: Podcast

BlueGamer starts off the new year with the first gaming podcast available on the internets. They talk about load times that gamers have to suffer through and give an explanation of Nintendo’s limited supply of Wii’s. They also discuss Nintendo’s new DS and the possibility of Downloadable Content for the handheld. The music featured in this Bluecast and beyond will be from the Sonic Adventure Soundtracks.

 
icon for podpress  First Gaming Podcast of the Year: Play Now | Play in Popup | Download

Bluecast Ep 6 - End of the Year

December 29, 2007 By: Adam Blue Category: Podcast

For the last Episode of 2007, Adam and Sean are joined by Jose, AKA Puma. They talk about some recent news events and discuss some anticipated titles of ‘08. Sean tells us what he got for Christmas…but not much else. Also mentioned is the state of Arcade gaming - where it’s been and where it’s going. Adam also talks about a new favorite - Eye of Judgment.

 
icon for podpress  Bluecast Ep 6 - End of the Year: Play Now | Play in Popup | Download

What did I get?

December 25, 2007 By: Adam Blue Category: Editorial

I got Eye of Judgment from my lil’ bro and sis. I’ll be playing it tonight and post my impressions later. I also recently purchased Project Sylpheed which i think is a ton of fun, just not worth the initial price point. I’ll discuss that a little more on the next Bluecast.

And speaking of Bluecast, Episode 6 will be recorded Saturday morning, so expect it to be available by the afternoon. Just with the Holidays and all, we figured we’d wait a little bit (plus, it’s my only day off). We’ll talk about what we got for Christmas, and go over our anticipated titles in 08′.

Bluecast Episode 5 - The Holiday Special

December 19, 2007 By: Adam Blue Category: Podcast

This week on the BlueGamer Bluecast, Adam and Sean discuss the recently released Duke Nukem Forever trailer and Adam gives his impressions of Universe at War. Sean talks about his Halo 3 map creations, and gets in a small fight with Adam about how they plan on doing video reviews. They also let the local news talk about female game developers. The music featured at the start of the show is the song Soul Dealer from the Guilty Gear X: Heavy Rock Tracks.

 
icon for podpress  Bluecast Ep 5 - The Holiday Special: Play Now | Play in Popup | Download

Duke Nukem Forever Trailer Tomorrow!

December 18, 2007 By: Sean Blue Category: News

 George Broussard from 3D Realms:

Tomorrow, Wednesday the 19th, around noon CST, we will release the first teaser trailer from Duke Nukem Forever. To tide you over until then, here is a screen shot taken from the teaser.

BIGGER

This Week On XBLA

December 17, 2007 By: Sean Blue Category: News

Sensible World of Soccer - 800 MS Points

  • Online play: Take on your friends online in this fun, fast-paced soccer game.
  • Updated for Xbox LIVE Arcade: Play a fully updated Arcade version of this classic game.
  • Classic and Enhanced modes: Play online with the graphics you remember, or with the new enhanced HD visuals.
  • Retro experience: Utilizing the original ‘96/’97 code, widely recognized to be the best incarnation of the SWOS series, we are able to deliver an authentic, retro playing experience.
  • Influential game: SWOS is one of the ten most influential games of all time. Play the only version that lets you experience both classic SWOS and modern enhanced SWOS.
  • Tempest - 400 MS Points

    “is one of the most well-known arcade games of all time, a true classic in the realm of video games. This intense shooter requires lots of skill and lightning-quick reflexes. Use unlimited firepower to shoot and destroy enemies in a large geometric battlefield.”

  • Next-gen presentation: The game supports 4:3 and 16:9 aspect ratios, including HDTV, with full-screen anti-aliasing and Dolby Digital surround sound.
  • Arcade integration: Check top scores on the Leaderboards and master 12 challenging Achievements.
  • My Halo 3 Maps

    December 16, 2007 By: Sean Blue Category: Editorial

    Ever since the new Halo 3 maps came out I have been in Foundry with Forge making a lot of maps.

    Here are some of the maps:

    Shipment from COD4

    House( this one took a long time) : There’s a big House.

    The Dump : Just a big pile of scenery

    SPB : Start in a tiny room and try to jump all the way up to go through a maze.  Then get on top of the room and kill your enemies, that are still at the bottom of the room, with fire grenades and setinal beams.

    Heaven and Hell : The top has energy swords and plasma gernades.  The bottom has a flamethrower and fire gernades.

    Asplode : A big open area with man cannons, gravity lifts, fusion coils, brute shots, mongooses(or mongeese) and all of the gernades.

    Tower of Power

    Download them here.