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	<title>Comments for BlueGamer</title>
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	<link>http://www.bluegamer.net</link>
	<description>&#124; Adam Blue&#039;s Video Game Blog - Video Game Talk Radio, Reviews, Previews</description>
	<lastBuildDate>Wed, 11 Jan 2012 21:23:00 +0000</lastBuildDate>
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		<title>Comment on BlueGamer GOTY by Adam Blue</title>
		<link>http://www.bluegamer.net/blog/editorial/bluegamer-goty/#comment-412</link>
		<dc:creator>Adam Blue</dc:creator>
		<pubDate>Wed, 11 Jan 2012 21:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2687#comment-412</guid>
		<description>Those are good choices though.  While I didn&#039;t play Arkham City, the previous game was pure gameplay-gold.  Same with the LEGO titles...can&#039;t go wrong with those.</description>
		<content:encoded><![CDATA[<p>Those are good choices though.  While I didn&#8217;t play Arkham City, the previous game was pure gameplay-gold.  Same with the LEGO titles&#8230;can&#8217;t go wrong with those.</p>
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		<title>Comment on BlueGamer GOTY by Nat_K</title>
		<link>http://www.bluegamer.net/blog/editorial/bluegamer-goty/#comment-411</link>
		<dc:creator>Nat_K</dc:creator>
		<pubDate>Wed, 11 Jan 2012 21:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2687#comment-411</guid>
		<description>I agree with Hard Reset. It was a welcome surprise, but not worth $30—maybe $15. Steam sale people got a deal.

I have heard so many GOOD things about Space Marine. I never picked it up on any platform.

Jamestown was great and got totally insane with the bullets. It was hell.

Bulletstorm was a surprise for me, but I&#039;m early in the game. The &quot;cock&quot;iness of it really gets to me though.

The games I had the most fun with? LEGO Star Wars III Clone Wars and Arkham City. What a weird combo.</description>
		<content:encoded><![CDATA[<p>I agree with Hard Reset. It was a welcome surprise, but not worth $30—maybe $15. Steam sale people got a deal.</p>
<p>I have heard so many GOOD things about Space Marine. I never picked it up on any platform.</p>
<p>Jamestown was great and got totally insane with the bullets. It was hell.</p>
<p>Bulletstorm was a surprise for me, but I&#8217;m early in the game. The &#8220;cock&#8221;iness of it really gets to me though.</p>
<p>The games I had the most fun with? LEGO Star Wars III Clone Wars and Arkham City. What a weird combo.</p>
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		<title>Comment on Gaming With No Internet by Adam Blue</title>
		<link>http://www.bluegamer.net/blog/editorial/gaming-with-no-internet/#comment-410</link>
		<dc:creator>Adam Blue</dc:creator>
		<pubDate>Wed, 11 Jan 2012 21:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2719#comment-410</guid>
		<description>That is awesome.</description>
		<content:encoded><![CDATA[<p>That is awesome.</p>
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		<title>Comment on Gaming With No Internet by Anthony Delprete</title>
		<link>http://www.bluegamer.net/blog/editorial/gaming-with-no-internet/#comment-409</link>
		<dc:creator>Anthony Delprete</dc:creator>
		<pubDate>Wed, 11 Jan 2012 21:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2719#comment-409</guid>
		<description>This commercial holds true
http://www.youtube.com/watch?v=kaVsmnpEtE0</description>
		<content:encoded><![CDATA[<p>This commercial holds true<br />
<a href="http://www.youtube.com/watch?v=kaVsmnpEtE0" rel="nofollow">http://www.youtube.com/watch?v=kaVsmnpEtE0</a></p>
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		<title>Comment on Review &#8211; Sonic Generations by Angela Green</title>
		<link>http://www.bluegamer.net/blog/reviews/review-sonic-generations/#comment-407</link>
		<dc:creator>Angela Green</dc:creator>
		<pubDate>Mon, 28 Nov 2011 09:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2598#comment-407</guid>
		<description>Is this why they released sonic on iphone? I played the free version once, and took me back to when I used to play it on my sega and left me wanting more. A great marketing method, i must say. I love this game and keep hearing that it is the speediest and best so far. Maybe will pick it up :)</description>
		<content:encoded><![CDATA[<p>Is this why they released sonic on iphone? I played the free version once, and took me back to when I used to play it on my sega and left me wanting more. A great marketing method, i must say. I love this game and keep hearing that it is the speediest and best so far. Maybe will pick it up <img src='http://www.bluegamer.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Let&#8217;s Complain About DRM by yogesh kumar</title>
		<link>http://www.bluegamer.net/blog/editorial/lets-complain-about-drm/#comment-406</link>
		<dc:creator>yogesh kumar</dc:creator>
		<pubDate>Fri, 11 Nov 2011 07:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2550#comment-406</guid>
		<description>

This is a great blog with excellent posts and links.


Thanks for sharing.


&lt;a href=&quot;http://www.zombiefilms.com&quot; rel=&quot;nofollow&quot;&gt;zombie
movies&lt;/a&gt;


&lt;a href=&quot;http://www.zombiefilms.com&quot; rel=&quot;nofollow&quot;&gt;watch
zombie films online&lt;/a&gt;


</description>
		<content:encoded><![CDATA[<p>This is a great blog with excellent posts and links.</p>
<p>Thanks for sharing.</p>
<p><a href="http://www.zombiefilms.com" rel="nofollow">zombie<br />
movies</a></p>
<p><a href="http://www.zombiefilms.com" rel="nofollow">watch<br />
zombie films online</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Rage and Aliens by Adam Blue</title>
		<link>http://www.bluegamer.net/blog/editorial/rage-and-aliens/#comment-405</link>
		<dc:creator>Adam Blue</dc:creator>
		<pubDate>Fri, 14 Oct 2011 15:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2563#comment-405</guid>
		<description>Yes!  I love that about the game.  When a marine dies I feel so bad. My first 30 minutes I had a few die...I feel like starting over and taking my time, as you point out, it is methodical.</description>
		<content:encoded><![CDATA[<p>Yes!  I love that about the game.  When a marine dies I feel so bad. My first 30 minutes I had a few die&#8230;I feel like starting over and taking my time, as you point out, it is methodical.</p>
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	<item>
		<title>Comment on Rage and Aliens by Nat_K</title>
		<link>http://www.bluegamer.net/blog/editorial/rage-and-aliens/#comment-404</link>
		<dc:creator>Nat_K</dc:creator>
		<pubDate>Fri, 14 Oct 2011 15:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2563#comment-404</guid>
		<description>I&#039;ve played about 2 hours of Aliens and I really like it. It&#039;s methodical and actually made me jump a few times.

Also, the stakes are pretty high. If a team member dies, you lose them the rest of the game. If they all die...yeah.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played about 2 hours of Aliens and I really like it. It&#8217;s methodical and actually made me jump a few times.</p>
<p>Also, the stakes are pretty high. If a team member dies, you lose them the rest of the game. If they all die&#8230;yeah.</p>
]]></content:encoded>
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	<item>
		<title>Comment on One Horrible, Glaring Issue With Dead Island (And Other Games) by George Bell</title>
		<link>http://www.bluegamer.net/blog/editorial/one-horrible-glaring-issue-with-dead-island-and-other-games/#comment-402</link>
		<dc:creator>George Bell</dc:creator>
		<pubDate>Thu, 22 Sep 2011 10:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2525#comment-402</guid>
		<description>I have to say the flashlight mechanic in Doom 3 was a double-edged sword. I played the game from start to finish with a friend, and we would trade off leading with the flashlight. That did, in all honesty, up the tension. It was pretty damn fun. But if I was playing that game by myself, that would have been the biggest bullshit in the history of bullshit. It makes no sense why a gun belonging to a futuristic military dude doesn&#039;t have the same basic capability that modern weaponry does. It&#039;s a simple mechanism with an on-off switch. It&#039;s not rocket science. That aside, the main problem in dealing with that mechanic in a single-player game is that you simply can&#039;t see what you&#039;re shooting. If I had to deal with that for 10 hours, I would probably just.....not.

I&#039;m eagerly anticipating Dead Island, though. It&#039;s in my Gamefly queue.</description>
		<content:encoded><![CDATA[<p>I have to say the flashlight mechanic in Doom 3 was a double-edged sword. I played the game from start to finish with a friend, and we would trade off leading with the flashlight. That did, in all honesty, up the tension. It was pretty damn fun. But if I was playing that game by myself, that would have been the biggest bullshit in the history of bullshit. It makes no sense why a gun belonging to a futuristic military dude doesn&#8217;t have the same basic capability that modern weaponry does. It&#8217;s a simple mechanism with an on-off switch. It&#8217;s not rocket science. That aside, the main problem in dealing with that mechanic in a single-player game is that you simply can&#8217;t see what you&#8217;re shooting. If I had to deal with that for 10 hours, I would probably just&#8230;..not.</p>
<p>I&#8217;m eagerly anticipating Dead Island, though. It&#8217;s in my Gamefly queue.</p>
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	<item>
		<title>Comment on Impressions &#8211; Dead Island, Space Marine by Andrew Moursund</title>
		<link>http://www.bluegamer.net/blog/impressions/impressions-dead-island-space-marine/#comment-401</link>
		<dc:creator>Andrew Moursund</dc:creator>
		<pubDate>Wed, 14 Sep 2011 20:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluegamer.net/?p=2519#comment-401</guid>
		<description>Zombie Panic? Brain Bread?</description>
		<content:encoded><![CDATA[<p>Zombie Panic? Brain Bread?</p>
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