Review – StarCraft II: Wings of Liberty
To start, I like RTS’s. Specifically, Base-Building Real-Time Strategy games, or, BBRTS’s.
And to rile a few of you up: 1/3rd of a game?
As most of you may know, I’m more of a Command & Conquer guy. There’s more of a raw and evolutionary feel to each match. StarCraft has always been much more methodical; time and math played a bigger part than actually micromanaging your different troops mid-battle, which was also done on symmetrical maps. That doesn’t mean I don’t like StarCraft, but I do like adding in variables to the BBRTS genre. StarCraft 2 doesn’t really add anything to it. But it sure as hell refines an aspect – and it isn’t the BBRTS-ing.
As I said, StarCraft 2 plays exactly like the first. To reminisce, my Dad and I bought the game on release at an Electronics Boutique (I guess technically he bought it since my $15 was allowance). We took it home, installed it, and I’d play until bed time – he’d stay up playing, slowly lulling me to sleep with the gurgling death of a zergling and the sweet sounds of the Terran’s theme music. It was a magical PC time. And while not meeting my demands as a C&C BBRTS-er, Battle.net really gave it the extra push to get games out of me – and by extra push I mean all day every day. Even with Brood Wars; Dad was out of town on business a lot, and I remember spending the Spring and on, on his computer, downloading Bruce Campbell sound files and watching the drop player screen on BNet. Ah. Ok, moving on.
It was BNet that got all the play out of me. So with StarCraft 2 you may wonder, what could they bring to the BBRTS genre? Dawn of War 2 limited BB and focused on individual units. C&C4 scrapped BB and required you to gain units through online matches. No, StarCraft 2 is pretty much the same, with as much new content as an expansion pack. But that’s not fair, really. The graphics here are great and run really well. But it doesn’t end there.
What is done here differently is in regards to the campaign both in terms of gameplay when on the battlefield, and gameplay when unfolding the plot. The Terran campaign, being the only one in this game, is quite large with included branching levels. You have a Commander’s Hub of sorts where you have access to an armory for unit upgrades and a lab for special ability unlocks. You also have access to recruiting mercenaries and can chat with different characters for story plot-points. It’s all very well done and does not feel like filler one bit. I would actually like to see this as a standard in future BB RTS’s. Even if I was the commander, an FPS view in my hub world would satisfy the feeling of being in command. I can see it now – the FMV of C&C games coupled with a point-and-click style adventure game between missions. The game also includes the infamous achievements system. And the tasks are pretty fun and will most likely have me going back through missions to earn them all. Pokemon.
Multiplayer is the real star here, even if not to me (hey, I’m an SP kinda guy), but there’s a ton going on here. Different game types, even more achievements to earn, but sadly, no co-op. After playing Red Alert 3, co-op in a BBRTS is something that can be done well in a campaign and works. Not sure why Blizzard left something like this out, but again – not much has changed since the original. What adds to the multiplayer component which again, same as the original, is the custom game types. Maps, mods, and game types, there’s so much that can be done and will be done. This will keep the longevity of the game going for sure. And I think what you’ve read here has pretty much cemented the notion that this game is not a 3rd of a game. It’s huge*. And an included Zerg and Protoss campaign would only overwhelm me (no, it wouldn’t). But don’t fret, those campaigns are on there way, but would they be worth the $60 asking price?
Because, Wings of Liberty is worth $60. While I personally prefer a different style of BBRTS-ing, SC2 is still fun and includes so much. If you can, grab the Collector’s Edition which includes a Jim Raynor dog tag USB drive with the original game and expansion, a giant art book, comic, DVD, and a few other things. There’s a lot of fun and gaming to be had, and I’m sure you’ll run into this game at LAN parties. It’s inevitable.
*That’s what she said.

