Punching Aliens In AvP
I’m a huge fan of Aliens and Predators. So, what was the day like after I saw the first AvP? Constant crying. Luckily, the second one turned out to be badass. In the gaming world, Rebellion and Monolith put out a couple games on the PC that were a ton of fun and scary. To be honest, I’m actually looking forward to Gearbox’s Colonial Marines. I just like the idea of shooting at swarms of Aliens! But punching them? Hmmmm….
This new AvP uses a pretty nice melee mechanic allowing blocks and counters. This is great for the Aliens and Predators. But allowing a human to block and counter an Alien? What the fuck? Maybe I missed this part in the movies, but I figured if you were that close to an Alien you are either already dead or about to have a baby. Basically, if an Alien gets close, the game will alert you to block. If you block, the Alien attacks and steps back, which allows you to then punch it in the fucking dome. That’s actually pretty awesome, but then it would be more of a cheesy action flick than a suspenseful horror movie. I mean…what if you break exo-skeleton? You’ll get acid on your hands!
I played the game trying to avoid having to do this. Unfortunately I’m either not that good or the game is just designed to be played this way. I mean, it makes sense with the Alien and Predator, and it’s flawless design too! But as a human…no. But that didn’t stop it from being fun, as it was certainly a suspenseful ride that felt true to the source material. To me, it seemed like a re-written Alien vs. Predator (first movie) which I’ll certainly welcome.
I haven’t done multi-player, but this will ruin the human class for me if it’s still major part of combat.

