Archive for the ‘Editorial’

Can You Top The Best Game Ever?

June 22, 2008 By: Adam Blue Category: Editorial No Comments →

Ninja Gaiden on the original XBox is a masterpiece. The game is just perfect in every way. People complain about the camera…yet, it’s the best camera I’ve experienced in a 3rd person action game. A quick squeeze of the ‘R’ trigger resets the camera behind you. How can you get it any easier than that? So, Ninja Gaiden 2 came out earlier this month and I was pumped. I’ve been playing through it little by little, and no not because of time, but because it’s boring. Let me break it down to you.

I’ve mastered the original, so of course, starting out in this one may be a little simple (Warrior mode). But, I seem to have a lot of health all the time. …And the fights are boring. NGII is just too easy. Now, I’ve come across a few pain-in-the-ass bosses, but all in all, this is easy. Unfortunately it’s so easy that I don’t play it often. It bores me. But, that doesn’t stop it from being a badass action game. I think I would enjoy it more If I hadn’t played the original. And you can’t really fault Team Ninja. They got shit for making their last game difficult. It’s too bad that nowadays the gaming community is made up of a bunch of pansies (didn’t I make a post about this?). And you’ve probably heard by now, but Itagaki left Tecmo over some legal issues and has apparently brought over some of his people from Team Ninja to start a new development team (MS, snag ‘em up). Maybe Tecmo pressured Team Ninja into making NGII into a different game than they wanted - easily accessible by anyone? Who really knows for sure, but hopefully we’ll be hearing from Itagaki soon.

Anyway, I don’t dislike NGII. I just don’t see myself putting much time into it because it is slightly boring. I’m not stopping you from playing it though - you really should.

I beat Conan right before the release of NGII. That was a very fun game, and the last boss was just downright insane. Any gamer should probably go through that game just to play against the last boss. There was no mercy. It took time to figure out what to do…and some of it was just patience and timing. The other portions though…It had to be luck.

In a day or two (or maybe a week), I’ll be writing about the new gaming laptop I got. The Gateway P-6860FX.

Yes, I Will Tell You What Has Happened This Past Month

June 01, 2008 By: Adam Blue Category: Editorial No Comments →

I stopped playing GTA IV. I’m sure you understand how I feel from my previous post, so we’ll leave it there. What I was playing instead, is Viking: Battle for Asgard. This game is a lot of fun. It has great combat controls and some intense mega-battles. Like Dynasty Warriors and Ninety-Nine Nights. It’s a game with obvious flaws, yet completely satisfying. Totally worth playing. I actually got it through Gamefly. A rental service I just started using, first with Dark Sector. Here’s a plug:

Try GameFly for FREE or start for only $8.95!

Now I’m working on Conan and it is a great 3rd person combat game. What I really like about it is the way the combo system works. As your attacks land you then press the next button in the combo. Instead of dial-a-combo it works as combos should. I’m about to finish it, and need to for Ninja Gaiden 2 on Tuesday…

I like how the reviews for NG2 have been so far. People brutalize it for the camera, which confuses me because I think it’s one of the greatest 3rd person action game cameras. Especially with help from the Right Trigger. But most of it falls into my reviewer rant: This time, the game is just so frustrating that it is easy for the reviewer to bash its camera.

Yeah, I Got Another Card…

April 11, 2008 By: Adam Blue Category: Editorial No Comments →

I decided to sell my 3870X2 for a 9800GX2. The Difference is amazing. I posted my impressions on my PC gaming site, Immortal Machines. Here’s a link: LINK. Here’s an excerpt:

Company of Heroes

I turn everything on high, and Ultra where applicable. The AA allowed for 16xQ and 8xQ, but 16xQ turned up with no video. I just scrapped that and stuck with 2x. The performance test turned out with an average of ~40fps, a maximum of ~60fps, and a minimum of 1fps. That ‘1′ actually came from when the test first loaded, it stuttered. It was interesting to see, but I wonder what numbers I would have got if I tried it again. Was that hiccup just a load required by the card? I was too excited tot ry again because I wanted to try Crysis.

And about a Bluecast…all I can say is sorry. It’s so hard to find the time to do it. The problem is, I need everyone there. Jose, Sean, and Me. My hours are just whack and Sean is in school. Jose travels a lot, but he also has the time…it’s just about syncing it. But I tell you…the next show will be awesome.

Score!

April 03, 2008 By: Adam Blue Category: Editorial No Comments →

Sorry there hasn’t been a Bluecast yet. Scheduling conflicts, work, GAMING, and being in a band make it hard to do. Plus, I’m not the boss at the Immortal Machines podcast. So when KingGorilla says jump, I do. But we’ll try to get the Bluecast done this weekend.

Anyway, check out my score in Vista:

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That’s pretty nice. Comparing to others online, I’m doing good.

ACK! It broke the page! Well, I don’t care.

New Machine

March 28, 2008 By: Adam Blue Category: Editorial No Comments →

So all day yesterday I put together my new machine. And unfortunately, I’m using Vista. I really just want to use DX10. Vista is buggy, but my games play great…except for one. Company of Heroes just won’t work. It installs, but won’t patch. But make sure to listen in on the podcast this weekend for more on my system build and gaming with Vista.

Here’s my new card:

3870x2

And my beautiful RAM:

ram

And my specs via XFire:

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Nintendo sent back my Wii. Finally. But now you know what? My component ports no longer work on my receiver. I haven’t used them in a year, so maybe they just died over time. But seriously? All this?

The Beginning Of The End?

March 19, 2008 By: Adam Blue Category: Editorial No Comments →

Check out what happened while playing Frontlines with my brother last night:

And, if you heard the recent podcast, you know that my Wii is with Nintendo right now…I hope my 360 isn’t next…again.

Reviewers…Need Someone To Hold Your Hand?

February 21, 2008 By: Adam Blue Category: Editorial No Comments →

Many gamers of the hardcore variety don’t necessarily rely on the big gaming websites to determine if they are to buy a new release or not. Like the recent Gamespot/Gerstmann debacle, you might not be sure when they’re honest. But sometimes there are reviews that are just bad, mis informative, and just downright wrong. The masses pay attention to the big-name reviewers, whether it be IGN, Gamespot, or any of the other reviewers that might be seen on Gamerankings.

Now to my next point. The new Turok is a fun game. Originally I looked down upon it. It was a revived franchise that died off during it’s last iteration. The company holding the IP closed, so they sold it off. We get a new Publisher, Touchstone, and new first-time developer Propaganda games. We then find out the game has nothing to do with the original story, just a guy named Turok and some dinosaurs. Sounds like a recipe for a mediocre cash in.

So not too long before its release, the demo became available on XBox Live. I downloaded it and played it. At first, I was disappointed. Trudging through a dark cave with very little to do. Unfortunatley, not a good first impression for most. But after playing through the whole thing I fell in love. For my review, check out Bluecast Episode 11.

So I buy the game on day one. I had a blast with it. There was so much going on that I would consider it a type of evolution for the FPS genre. It has a few problems, but they are very minor. The game is also very polished, especially considering it’s coming from a first-time developer.

Now I read the reviews and the basically point out the game as being dull. Now, they’re not bad scores, just very slightly average, when in my opinion the game deserves better. But see, I said it, opinion. But reading through the reviews I found some errors. One reviewer states the game’s environments are all the same. Are we even playing the same game? The one thing that stood out the most for me was how different every level was. From jungles, to rocks, to water filled caverns, wrecked spaceships, underground installations, and lava-filled, meteor-shower scenery. The game has it all.

But the real issue here is different. You know what reviewers are doing to dock points on a game? Complaining about difficulty. Complaining about not being told what to do. From Gamespy:

Of course, it was the vents that were explosive, but would it have killed Turok to have one of our team mates mention this or drop some kind of hint?

Well considering half the level you use these vents to destroy enemies, and you’re pretty much by yourself down there, I don’t see a problem with giving the player a chance to figure something out for themselves. I want the chance to play the game.

This wouldn’t be so bad if the checkpoints flowed a little more freely, as most of the difficulty spikes tend to arrive after a protracted battle has already left you tattered and bleeding. Thus we frequently found ourselves trapped in a near-infinite loop of slogging through a few minutes of fighting only to be insta-murdered by the same swarm of annoyingly deadly giant gnats, giant scorpions or any of the myriad versions of velociraptor found in the game.

Oh ok, so now you just want this game to be easy so…you can beat it and move on to the next game you’re reviewing? Or are we as gamers now at the point where we don’t like a challenge? Conclusion: Lame review. Balls necessary.

From Evil Avatar:

The bigger problem is when an explosion goes off near you and knocks you off your feet. You become disoriented, and can’t shoot or move for a few seconds. The even bigger problem here is most times an enemy will be able to get off another rocket or grenade before you even get back to your feet, thereby knocking you back down before you really get back up. Before you know it your screen is a blurry red mess and suddenly you are dead.

The above right here is an indication that someone isn’t taking their time. There’s only one time in the game that I died from getting knocked down, and that’s when the T-Rex knocked me against a wall, and before I could move, she ate me up…which is fucking epic. If a grenade comes at you, use the ‘dive mechanic’ that the developers put in the game for you. That right there creates a whole new level at which you can play the game. Getting knocked on your ass is the game’s way of telling you, “Sorry, but we’re throwing dinosaurs and baddies armed with grenades at you. Don’t stay still, or at least use our ‘dive mechanic’.”

But to go back to my previous point, I believe a lot of the negativity came from the initial thoughts of the game. Most people had not much to think about it. When the time came to play the game, the mindset was already set to ‘meh’. And then we have reviewers complaining about difficulty.

Complaining about difficulty.

Yes, the flow of the gameplay.

It being difficult.

It being a fucking game.

When I see a reviewer complain about a games difficulty to the point of knocking down its score, it furthers my point that most of us as gamers are becoming pansies. That is fine, I guess, but what bothers me even more is that some of these gamers are on the inside. I came in here with only one point, but I guess I have a few. The game’s background already had it coming from the negatives. Reviewers might be rushing to work on other games, so it’s easily to pass through some that might have come from low expectations. That, coupled with difficulty, is a reviewers worst nightmare. Ninja Gaiden is fucking hard. But it generaly did not receive bad reviews because of that, but it had expectations set on high from the start.

Sneak Peek At The Nokia N-Gage Service

February 08, 2008 By: Adam Blue Category: Editorial 1 Comment →

I was thankfully able to obtain an ‘Early Access’ release of the Nokia N-Gage Service software for my Nokia N95. This software was really only meant for the N81, but a simple hack allows it to be used with almost any Nseries phone. Below are screenshots of the N-Gage service software.

For reference, here’s my home screen:

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First of all, as you can see Nokia went ahead and totally ripped off XBox Live - and that’s a good thing. Sony could have done something similar to PSN, but apparently they thought they were good enough to do their own thing…which so far is not much. We’ve got a full fleged gamertag with gamerpic and reputation, as well as gamerpoints, or as they call them, N-Gage points.

screenshot0003.jpg

And as you can see under ‘My Profile’, Gaming History and status.

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Here you can see where you change your status.

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Here is the points break-down.

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And here’s some more stuff you can do.

Now I find all of this to be very impressive. Because of how dominant Nokia is in the world, this should have no problem taking off. It’s the U.S. that might be getting the short-end of the stick. Not many Americans know about Nokia hardware because of what they have to go through to get released here, plus for some reason people are so obsessed with iPhones. I would love to see Sony or Nintendo integrate this in a future handheld.

I have only played one game, and it was pretty impressive. It wasn’t actually an N-Gage game, but it was a game showing off what the device can do. There are three trial games I have that I’ll be installing over the weekend. I’ll be back next week with write-up on those.

Evil Avatar Just Blowed Up

February 06, 2008 By: Adam Blue Category: Editorial No Comments →

I don’t know if it will still be this way by the time you click here, but Evil Avatar is now full of noisy posts. I don’t know where else to go.

The Episode This Week And Rock Band Gear

January 17, 2008 By: Adam Blue Category: Editorial, Site News No Comments →

So I sent EA back the guitar that they sent me. It was just so bad. The strum bar was a little sturdier, which I didn’t like because I prefer using a pick. Also, when my buddy Adam was using it for the while he was, he couldn’t activate the Star Power/Overddrive/whateva. He was convulsing and mimicking seizure victims just by trying to get the guitar to activate its…power-thing. But now my original guitar is working fine, and it’s great. The only thing now is the DLC is either hit or miss. And usually miss.

Episode 9 will (hopefully) be recorded this weekend in Colorado. I’ll be there for my days off from work, and I really have no other time to do it. Plus my bro will be there, and Jose’s in the UK selling merch. I think the show will be great though. Here’s the selling point: We’ll talk about porn stars. And to clarify, ‘female’ porn stars. I apologize to 12% of gamers out there.