SCII Now – GameStop Redeemed Itself 0

The last post was a whiny bitchfest. But I thought I was justified in my bitching. Out of fucking nowhere, StarCraft 2 is at my door this morning, delivered by UPS. So, to back up a bit, GameStop had my order on 5-10 day shipping. They were then offering free three-day shipping to CE purchases. I contacted them to see if I could get the three-day shipping, but they said my order has been processed so it’s too late. That sounded like BS.

But now, the very next day, StarCraft 2 is at my door? Either they listened to my bitching and fixed the shipping without telling me, or this is just the way the shipping was the whole time – still not telling me. Still lacking in the customer service, but hey, I now have the game. And it is beautiful.

The CE on my desk.

This is how a Collector’s Edition should be. I wish more games did this as I like gaming memorabilia. There’s a soundtrack, behind the scenes DVD, giant art book, comic, and a USB flash drive that looks like Jim Raynor’s dog tag that has SC and Brood War on it. That’s epically awesome.

As for the game, so far they are doing things right. It runs beautifully, looks gorgeous, and adds just enough – not too much – to keep it more of the same. In between missions, you are in a hub-like environment with little story tidbits throughout and options for upgrading your troops. Kind of like DoW2, but unfortunately not that awesome. The full base-building of SC2 and the customizing of DoW2 would be the greatest RTS ever…if it was in the Tiberian universe (hehe).

I’m not surprised StarCraft 2 is awesome, but there’s a part of me that wants the upgrading of the single-player to some how work in the multiplayer, only to give the multiplayer that deeper level of play. C&C4 tried it, but they didn’t really make a game with that one…

StarCraft II Midnight Launch – How Gamestop F'ed Up 0

I’d normally be at something like a ‘StarCraft II Midnight Launch’. But I’m not this time. I mean, I guess I could be there to watch everyone buy the game and take it home to play, but I won’t be a purchaser. I’d feel left out. See, back in April Gamestop had a promotion where you could buy the Collector’s Edition of SCII for only $80 – a good $20 off the regular price. This Collector’s Edition is pretty badass. I’m all for waiting on the shipping. Though, at the time there was an option for free 5-10 day shipping. I was down with that. Now, there’s an option for free 3-day shipping. I contacted Gamestop about changing the shipping, but they say they can’t since the order is already processed. I say that’s a bunch of BS. My account doesn’t even show the game as shipped. There’s a two day processing…process as well. That seems like plenty of time to change the shipping.

I’m pretty pissed.

I don’t need it right away, but after all the good Gamestop has been doing as the largest gaming retailer, a little customer service problem like this should have been handled similar to – oh, I don’t know, how Amazon works?

Something as simple as changing shipping on an order that is still ‘open’ with a two-day processing…process, should be taken care of.

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Bluecast Episode 37 – Adam Is Douchebag Of The Month 0

Yeah, it has been a few weeks since the last show, the Comicon show. Lots of personal things, but also a small change for how the Bluecast is done. It was fun going to the radio station and broadcast – but it was costly. And since this is done for fun, not every cast member can make it every time. So this episode, we try our hand at TinyChat. And it sucked. Delays, quality – and that pretty much did it. Not to mention the 100+ degree heat. Yes, as hot as it was in the studio, my A/C just happened to go out for the show.

All in all, I’m the douchebag. This does mark a solid return for the Bluecast though. We might go old-school and start Skyping it again.

Play

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Review – Singularity 1

My initial impressions of Singularity might have came off as if the game was a bit mediocre – that’s what I was going for. But getting deeper into the game and being able to make use of all the game-play elements offered, it certainly switches things up making enemy encounters and puzzles fresh and exciting. But even if it was a little lame, it still has something else going for it.

There’s a pretty big story with Singularity, and even though some may not find it ‘deep’, there’s a lot to it. It takes place on some fictional island off the coast of Russia that housed a community and research facilities working with a newly discovered element, E99, to compete against the United States in the Cold War. This means some pretty crazy technology to be featured, as well as time travel. Throw time travel into anything and you’ve got me there day one. The story does remind me a bit of BioShock but fortunately (to me) the game doesn’t contain any of its downfalls.

The game plays like a standard FPS, in line with Raven’s recent work, but adds enough game-play elements to keep it fresh. Part of the Soviet technology includes a time-travel wrist-band, or TMD. Throughout the game you can manipulate specific objects in time. You can slow things down, age enemies to death, and even send certain destroyed objects back in time to their untouched state. Within the realm of time-travel, this game-play element is a little odd, as you can only do this to certain objects, and I ask myself, how is it determined what age it’s being manipulated too? I assume it just ‘happens’ for the sake of the story.

Little nit-picks like that can get to me in a game, but luckily this game is fun enough that I can look over it. That said, there’s nothing really bad about this game I can point out. I feel the graphics could be better and that the enemy design could be much more interesting. But luckily that doesn’t stop me from enjoying the game. After playing through it on Normal, I’d recommend just starting on Hard. It can get challenging at points, but this is just if you still haven’t understood how to use specific elements of the game-play to your advantage.

I’ve also got to say the FPS combat in this is very satisfying with firearms, especially once you get a hang of the aiming and have upgraded weapons. Enemies will pop out from all over the place in an intense mess, and with proper aiming and upgraded weapons, you’ll feel like a badass. I think properly surviving these firearm battles also required upgraded health, armor, and healing abilities. There is a lot to this and is definitely exciting.

There are tons of upgrade abilities for weapons, health, and your TMD. You will also come across special weapons that are used in conjunction with time manipulation. It’s really your call on how you use what the game gives you; I think this could make the game play different for multiple playthroughs. I personally just upgraded the main assault rifle and my health. But I could have went down the path of making my TMD a beast. The game could have played out much differently.

In the end, I recommend Singularity. Nothing amazing, but it is a worthy FPS will all the game-play elements available. Not sure if it’s worth full price though. I personally rented it. I will also add that if you liked Wolfenstien you should be able to easily get into Singularity, though I think Wolfenstien is a better game.

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Red Dead Re-Awesome: Review 0

WOW!!! When my little bro (Sean Blue) said this game was amazing, I thought…eh…it’s probably good…but really how awesome can it be. After being broke for a minute and not playing anything since Alan Wake (which is also awesome!), I finally broke down and got Red Dead. And to be honest it did start a little slow for me and seemed repetitious.

A little back story, if needed. Your a cowboy! I bet you didn’t see that one coming. Your a cowboy sent to find and capture or kill some one! Ooooh the plot thickens. You make friends and enemies on your way to help or hinder your journey. OK STOP Hold the phones this story is just too deep let’s get to the gameplay….ok.

Well after the first couple missions where you learn stuff, I started getting to the core of this game, and not just the barreling through of the story missions, but the challenges. The challenges are what really got me into this game. There is a Survivalist challenge (Yeah…picking flowers!), Hunter challenge (killing and skinning animals…one of my favs), Sharpshooter (skillful shooting tricks), Treasure Hunter challenge (find maps then find treasure), and I think there is another but I can’t remember. These challenges get harder and harder, but they also unlock little perks for your character. So far hunting and killing 2 cougars with only a knife was the toughest….they are fast and lethal. Also another hard one was a Sharpshooter challenge where you have to shoot the hats off enemy’s heads without killing them. Pretty hard.

Also getting the secret achievements are pretty fun. One of them I had to kidnap and hogtie a girl while making sure the law wasn’t after me. Then lay her on the train track just to get pummeled by a train to turn into red mist and chunks. Only 5 gamer points, but probably the funnest 5 I ever got.

Last I will finish with the GTA4 comparisons. There are lots. You can probably figure out what they are. But it takes them and makes them fresh again. All the mini games are great. Poker, Black Jack, Liar’s Dice, Horse Shoes, Arm Wrestling, breaking in horses, and a whole lot more. Well enough carrying on. I don’t want to spoil everything. I didn’t even get into the multi-player at all. This game has a lot of replay value. Get it. It’s the GTA Killer!!

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Singularity Impressions 0

I’m going into Singularity with high hopes. I like Raven Software. Their last two games, Wolverine and Wolfenstien, were excellent. So far with Singularity, it seems like a cross between Bishock and FEAR…just kind of boring. I’ll give it plenty of more play though, as I have yet to try any of the neat physics-bending tools that are apparently in this game. The graphics don’t really stand out here, but honestly that shouldn’t be a gripe – they aren’t bad. The story is both very interesting and pretty lame. I like the Soviet-era ideas with science and whatnot, but then there’s always the cliche explanations and the random person (usually female) that happens to appear in your ear to tell you how to complete objectives. As much as I like first person shooters, some of these elements are getting old.

This is an early morning post (have yet to sleep) and I don’t feel like beefing it up at all or trying to sound like a professional journalist. So I’ll leave you with this:

BlueGamer.net Forums. Go ape-shit all in it.

Also of note, Quakecon is coming up this August and the Bluecast crew will be there. Registration information here. Apparently this year it’s all on-site to make the process smoother.