Does Sonic Really Need To Be Fixed?
I just stumbled upon an Industry Gamers article, where in an interview with Sega of America’s Sean Ratcliffe, the VP of Marketing admits the quality of Sonic games of recent haven’t been any good. He goes on to point out that the die-hard Sonic fans (me included) loved the daytime levels in Sonic Unleashed. They are, in my opinion, the best Sonic levels in the series. Now, I will admit that 2005’s Sonic the Hedgehog was crap – I’m not sure what actually happened there. Sonic 2005 had terrible controls, graphic glitches, and a sloppy camera. It’s those elements the made the game turn out poor, and just left a bad taste in every gamers mouth. Now, how that could have happened after the Adventure series is unknown. Did the team have limited funding? Were they rushed? In the end, it wasn’t worth it and now we’re stuck with dual personalities.
Sonic can continue in 3D. Just as the fans have pointed out, and Sega recognizes, they need to focus on the daytime elements from Unleashed. A game based around that would be great. But, wait – that’s what the Adventure series was all about! Where’s Sonic Adventure 3? I’m pretty sure that’s what we’re all waiting for. The interview went on to touch on the success of 2D games. New Super Mario Bros. Wii, Sonic on iPhone, and XBLA, PSN, Virtual Console success. A proper 2D Sonic sequel could potentially happen and be successful. But if so, I wouldn’t want Sega to focus on that forget about the 3D Sonic. I really, really, want a Sonic Adventure 3.
Now as a marketing VP, what is he looking at? In the gaming market, with how much it is currently booming, who is the majority? I would assume Sonic fans are the minority. And it’s the majority’s needs after the 2005 Sonic that made Sega retool the franchise. That’s why we got a Werehog that plays similar to a beat-em-up. Originally, Unleashed was going to be SA3, but the designers really wanted to expand on the Werehog element, which led to it being its own game.
So I don’t think Sonic necessarily needs to be fixed, but Sega needs to grab the working elements and run with it. Unfortunately, if the market’s majority wants something fresh, Sonic may never survive 3D, and be stuck in 2D. That wouldn’t necessarily be a bad thing, but it just leaves me without an SA3.


