Tony Hawk’s Proving Ground Gets A…
… 5.5!
1up:
“The first few hours of Proving Ground are particularly sloppy. Skating around an ugly, unimaginative city in the midst of trying to keep up with a confusing career structure isn’t exactly the most convincing argument to stick with it. Why is Tony Hawk hanging out in grimy downtown Philly, giving tasks to my obnoxious character? Why aren’t these subobjectives scattered everywhere explained more clearly? Wait, you mean I can build a ramp in the street? And why the hell can’t I activate the Nail-the-Trick mode, the sole redeeming innovation of last year’s Project 8? That last one was an especially annoying sticky point, since you have to talk to a specific character and learn how to do it, even if you know full well it’s only a matter of clicking both analog sticks in. Same goes with the Nail-the-Manual and Nail-the-Grab features, which aren’t too difficult to wrap your head around; if you figure out how to do them ahead of time, there shouldn’t be anything stopping you from enjoying the fruits of your experimentation.”
WOW.




